![]() ![]() The patch introduces the new Expertise system, one that requires max level players to raise their Expertise level on a per gear slot basis in order to get maximum efficiency out of equipped items. Nearly every aspect of New World has been touched in some way, from weapon balancing to crafting tweaks.ĭramatic changes to endgame content and gearing are perhaps the most notable. Mysterious and deadly ice caves have appeared throughout the game world and will persist after the end of the event for players to continue exploring.īut the game's ice-themed event is just the tip of the iceberg when it comes to changes that have come as part of New World's most recent update. The introduction of Glory, while it clearly rustled a lot of newer players feathers, has swung the pendulum back toward making the grind meaningful again, which has been a complaint of long-term players for quite a while.New World's first major in-game event will leave a permanent mark on Aeternum too. It is much slower than the "craft what you want right away" approach, but since the major crafting update, the game had swung too far toward an emphasis on crafting everything. Back then, the only way to get what you wanted was to grind until you got the drop you wanted. For those of us who have been playing since long before the major crafting upgrade, it has a similar feel to the original game. While you cannot just craft what you want, you can still grind trials to get the gear drops. On the positive side, the grind has new meaning again. Speeding up access to the new gear just makes the game go stale faster. Adding higher level gear and rebalancing gear sets are ways to keep the game fresh. The game gets a bit dull once nearly everyone has endgame level gear, so the developers are deliberately slowing down access to players being able to craft the new gear. It was designed as "event" currency which would slow down players ability to open the new crafting recipes. Loreg I would not to see expect any changes that speed up the flow of Glory. ![]()
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